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Ideas to action

The words ideas to action are written on black font over a white background surrounded by black images on a green background. In 2021 we partnered with Design Council to deliver our Ideas to Action programme to find new ways to overcome the inequalities in physical activity that persisted, or worsened, through the pandemic. Innovation and digital

Tackling inactivity with digital inclusion

The fact that you are reading this blog means you have a good level of digital inclusion. You have access to a device (phone, laptop, tablet), connection to the internet and the skills and confidence to find this post.

Many people face barriers to getting online, experiencing what is known as ‘digital exclusion’.

But in a world where our smartphones can defrost the car from the comfort of our own home, a ring can track all of our health and activity data, and banks are operating solely online, digital connectivity is fundamental to how we now operate.

Not a ‘fixed state’

Digital exclusion is about not having the access, skills and/or confidence to use the internet and benefit fully from digital technology in everyday life.

This is a widespread issue, impacting millions of people across the UK and limiting the extent to which they’re able to participate in our ever-more digital society:

  • 6.8 million UK households (24%) report difficulty affording communications services
  • 1.5m of the adult population (3%) don’t have a smartphone, tablet or laptop
  • 2m young people in the UK (14%) don’t have access to a digital device for learning
  • 7.9m adults in the UK (15%) don’t have the eight foundational digital skills
  • 3.7m UK households with children (45%) don’t meet the Minimum Digital Living Standard

Interestingly, though, being digitally excluded is not a ‘fixed state’.

People may face one or more digital barriers, to different degrees, at different times and related to other vulnerabilities or life events, plus people may gain or lose access, skills and/or confidence to do things digitally. 

Digital inclusion and physical activity

As a sector we must ensure we not only keep pace with new digital developments and the exciting opportunities these provide, because we also need to ensure that no-one is left behind.

We recently commissioned Good Things Foundation to conduct some research into the topic of digital inclusion in order to better understand how digital exclusion might contribute to inequalities in people getting active.

In a world where our smartphones can defrost the car from the comfort of our own home, a ring can track all of our health and activity data, and banks are operating solely online, digital connectivity is fundamental to how we now operate.

Good Things Foundation also investigated the role that digital inclusion could play in increasing people’s activity levels and looked into the opportunities for Sport England to support digital inclusion across the sector.

The research confirmed our assumption: while many of us enjoy the convenience and connectivity of a digital world, digital exclusion disproportionately affects the audiences we most want to support to enjoy the benefits of a physically active life.

We really appreciate the great work that Good Things Foundation have done on this and we are pleased to be able to share our key findings as well as the full report.

What did we learn?

There is an extensive report from this initial desktop research, but a few valuable findings include:

  • sections of the population who are digitally excluded are very similar to those with the lowest activity levels and those facing health inequalities. This includes older adults, disabled people, people experiencing poverty and people living with long-term health conditions
  • digital access, skills and accessibility all shape people’s journeys to being physically active. Growing reliance on digital platforms for accessing leisure and sport services means it is increasingly difficult for those without digital connectivity, devices and/or skills to engage with these services  
  • we are investing in places where we need to consider digital inclusion and 84% of new Sport England's Place Expansion Partnerships are in areas where internet access is at its lowest.

Whilst digital exclusion isn’t the most influential factor in shaping people’s physical activity levels, it should still be a key consideration when designing new services to engage underserved audiences.

Otherwise, we could be inadvertently excluding people from getting active if we only use digital solutions to promote, design and provide access to sport and physical activity offers.

What next?

This is just the start of our understanding of digital inclusion and its role in tackling inequalities in sport and physical activity.

In the autumn we will be doing further research to deepen our understanding of the audiences most impacted, as well as partners’ experiences of addressing the challenge of digital exclusion in their work.

We would love to connect with a range of partners to understand how digital inclusion is being factored into their existing work as well as what the sector needs to ensure digital inclusion is considered when supporting people to get active.

So watch this space and please get in touch if you are interested in getting involved!
 

Unlocking the power of movement in the NHS

Imagine a world where physical activity behaviours are as routinely discussed within your NHS consultations as smoking, or 'prescribed' as routinely as medications.

One where your healthcare professional (HCP) helps connect you into ways of being active that work for you.

That’s the aim of the work we are doing with our health and physical activity partners, through our Uniting the Movement strategy, to strengthen the connections between sport and physical activity, and health and wellbeing.  

Through cross-sector collaboration we’re enabling the conditions for systemic change, the spread and scale of effective interventions and a coherent joined-up movement for change.

Working together for people's wellbeing

The NHS is one of the most trusted sources of physical activity advice for people with long-term health conditions and for disabled people who, according to our latest Active Lives Adult survey, are almost twice as likely to be inactive than those without health conditions or disability.

Modelling undertaken by our health team, using Active Lives data and the social value of sport and physical activity data, concluded that supporting the one in four people who say they would be more active if advised to do so by HCPs would mean 2.9 million fewer inactive adults and 550,000 fewer less-active children and young people in England, saving up to £0.9 billion from the healthcare system.

Through cross-sector collaboration we’re enabling the conditions for systemic change, the spread and scale of effective interventions and a coherent joined-up movement for change.

That is why we are so excited about the recent launch of NHS England’s four ways forward, which aim to empower and support NHS leaders, managers and HCPs to unlock the protective power of physical activity to improve patient care and deliver NHS priorities. 

Supporting the four ways forward 

Sport England, alongside the Office for Health Improvement and Disparities (OHID) and NHS Horizons, have supported NHS England in developing these as a route to going further and faster in integrating physical activity within and alongside routine NHS care.

This approach is built upon strong evidence and significant progress to date, blending local and national-led action to spread good practice across England.

Lots of our work with partners is already supporting the delivery of these four ways:

Empowering health and care professionals

  • We’ve supported training and education with the Physical Activity Clinical Champion Programme being accessed by over 56,000 HCPs; with 54,600 modules on physical activity completed on the British Medical Journal e-learning platform; with initiatives like This Mum Moves, which has trained 900 health and physical activity ambassadors who’ve then cascaded the training to colleagues and partners; and with the award-winning Moving Medicine platform, which has enabled over 308,000 HCPs to confidently discuss physical activity with patients.
  • Our work with partners has also facilitated change with The Active Hospital toolkit that has been developed to help NHS Hospital Trusts to integrate physical activity into secondary care pathways, and the We Are Undefeatable campaign that has been successfully changing the narrative on being active with long-term health conditions.

Integrating physical activity into clinical pathways

Supporting the NHS workforce to gain the benefits of physical activity

  • According to the latest data, 462 GP practices have received the Royal College of GPs Active Practice Charter accreditation in recognition of utilising physical activity to support staff and patient health and wellbeing.
  • Many sport and physical activity partners provide discounted membership rates to NHS colleagues, e.g. local authority leisure offers.

Supporting innovation and evaluation with partners 

This is achieved through collaboration between health and physical activity partners to influence the provision, access to and use of local assets and facilities.

  • The Sport for Confidence Prevention and Enablement model evaluation report concluded that the positive impact of their innovative approach to embedding physical activity into a whole-system approach to adult health and social care could deliver £58.72 of social value per pound invested.
  • Active Dorset are working with their integrated care system and public health partners to build physical activity into the county’s approach to integrated population health-data management.

Looking ahead

With physical activity’s brilliant infrastructure and a new NHS policy context, the publication of the NHS four ways forward enables us to accelerate cross-sector collaboration and spread good practice – particularly through place-based action between our sector (including active partnerships, local authorities, leisure providers and community sport) and integrated care boards, acute trusts, integrated neighbourhood teams, primary care networks and GP practices.

We have a prime opportunity to get this right – amplifying impact on the health and wealth of the nation and focusing support on those that would benefit the most.

Doing so will create an NHS fit for the future, empower communities and ensure physical activity is a must-have for all of us and for future generations.

Listening to young voices

“Our voices were the most important thing in the room.”

This comment – part of the feedback from one of the 16 amazing young people that took part in the Youth Voice Design Jam in August 2024 – made me smile.

The Jam was a collaborative, joyful and intense three days where young people teamed up with Sport England and a range of sector partners.

The hands of young people are seen working on some papers on a table where there's also some grapes, a bag of crisps, a pair of scissors, glasses and colour pens.

Together, we worked through a double-diamond design process to explore, co-create and present four brilliant ideas focused on embedding young voices within our own work and across the sport and physical activity sector.

This is something that’s close to my heart; an aim I’ve been living and breathing, both during my day job and as a volunteer coach in grassroots girls’ football.

It’s a goal that’s born out of the imperative to respect young people’s right to have their voices heard and acted upon in all matters affecting them, particularly when they are being active.

We know that doing this is a key enabler for creating positive experiences one of the ‘big issues’ identified in our Uniting the Movement strategy  where our ambition is to put young people’s needs, expectations and safety first in the design and delivery of activity, particularly for those from underserved communities.

The Youth Voice Innovation Storybook

The Youth Voice Design Jam was the culmination of months of learning and co-design through our partnership with the Innovation Unit that had started in October 2023 with three key questions:

  • What is the role of youth voice within Sport England?
  • What is the role of Sport England in embedding youth voice across the sector?
  • What works and doesn’t – in building the innovation skills, knowledge and confidence of Sport England colleagues?

We’re now pleased to be able to share our Youth Voice Innovation Storybook

This document charts our journey exploring the three questions above, plus what we learnt from our partners and how we went about delivering the Youth Voice Design Jam.

It’s a goal that’s born out of the imperative to respect young people’s right to have their voices heard and acted upon in all matters affecting them.

The storybook is packed with practical tools, activities and top tips for organisations seeking to engage young people in meaningful co-design, and it builds on the first phase of our work with Innovation Unit, which culminated in the development of Sport England’s Innovation Playbook.

This includes a set of tried-and-tested tools and eight key practices to embed innovation in our daily work.

A work for and inspired by the young

Our work on youth voice tested putting these into practice, learning from young people, colleagues and partners.

We didn’t start this process from a position of expertise. But that’s OK, because owning this and working openly has proved to be a real strength.

We were inspired by this start point and were able to learn so much from a wide range of brilliant colleagues, partners and young people, including:

  • understanding what matters most to young people when co-creating
  • understanding the biggest problems partners face when trying to embed young people's voices into their work
  • the opportunities and readiness of Sport England colleagues to embed youth voice across our work and the sector.

We’ve got so much energy from young people through this work!

I’ve been amazed, but not surprised at the speed that they’ve understood the context of our sector, and the creativity in the ideas and solutions they’ve developed.

More importantly, we know that young people have gained lots from this process, whether that’s building confidence, learning new skills or meeting with peers.

This was all summed up brilliantly by one young person when they said that being part of this process enabled them to learn so much about themselves that they felt they could now work with anyone and achieve things that before they didn’t think they could. Isn't that amazing?

What’s next

Whilst the Youth Voice Design Jam was a significant step for us, it certainly doesn’t signal the end of the road.

Instead we’re going to continue to learn and build expertise in this area, advocate for young people’s right to be heard and work with partners and young people to explore how our ideas can be progressed.

There are already lots of things happening, including a new question on youth voice as part of the Active Lives Children and Young People survey and working with colleagues to explore where youth voice sits across a range of projects and campaigns, like an exciting new Studio You partnership, the Play Their Way campaign and the work of the Positive Experiences Collective.

National Youth Strategy

Young people are also at the heart of shaping the Government’s National Youth Strategy via Deliver You.

This is a national listening exercise that’ll open to young people this spring to have their say on the services, facilities and opportunities they need to benefit their lives and futures.

We hope that you find the Youth Voice Innovation Storybook useful and we encourage you to use and share it if you’re interested in making sure that young people’s voices are the most important thing in the room.

Digital transformation – join the journey

Sport England and ukactive recently released the latest Digital Futures report, marking a successful fourth year of consultation.

It’s incredible to think that four years ago we didn’t have a true sense of our digital maturity as a sector, whereas now we’re at a place where we can see clear trends and focus areas for our future efforts.  

There are gaps that our sector needs to address, including the need for leveraging data and insights to deliver your business strategy, the importance of considering our organisations’ environmental impact as we invest in digital and the need to start to embed emerging technologies like open data and AI.

We are incredibly grateful to the 295 organisations that took part in the consultation by allowing us to understand their experience so far and that shared perspectives on their digital transformation journey.

A promising result but there's still lots to do

This year the average score for digital maturity and effectiveness among the surveyed UK organisations was 51% – an increase of 4% from 2023.

This level (40-59%) is defined as ‘Digital Experimenter’, typically meaning that organisations are making great strides forward but missing investment, goal alignment and rapid advances to yield a strong performance digitally.

However, many organisations are still at the start of their journey, where the importance of implementing strong and relevant foundations is absolutely critical, which is the point where we are at Sport England's digital journey.

It’s incredible to think that four years ago we didn’t have a true sense of our digital maturity as a sector, whereas now we’re at a place where we can see clear trends and focus areas for our future efforts.

We’re investing in improved systems and processes to manage our data assets and scoping how best to design a data strategy that can support us into the future, alongside learning how to be more user-centered and service-driven in how we support our partners.  

And that's what is so important to remember with these results – there is no perfect score. We are all finding our way through and our end destinations will all be slightly different due to the different roles and customers or partners that we are supporting.

Navigating the digital challenges

The world of digital is also going to continue to evolve as new and emerging risks and technologies are developed, so we must stay focused on our lane.

The needs of our employees and our customers, partners and communities should always come first.

The better we can understand them and learn how to be the best buyer of digital services, the more we will then be able to adapt and flex as the world around us does too.

What is shining through clearly when speaking to organisations who’ve also have completed the consultation, is the importance of peer support and of being able to learn from each other as we go.

The Digital Futures cohort have shared that they would like even more support to learn from each other in the coming years, particularly from people like them or from organisations that are further ahead in the journey,

The goal? To be able to avoid some of the mistakes made by those that came before them or to test different approaches to similar problems in order to grow together.  

We welcome your feedback

Looking ahead to 2025, we would love to hear from even more organisations, particularly our own partners, including national governing bodies, Active Partnerships, charities and equality and diversity partners.

So if you are reading this and work for one of these organisations, I encourage you to speak to your colleagues and complete the Digital Futures survey when you can.

Or if you don’t quite feel ready to do that, please complete this feedback form, so that we can understand how best to support you over the coming years.

Here’s to a better digital future for the sport and physical activity sector in 2025. Let’s help each other to get there.

What I learnt from the Paris innovation summit

The Sports4All Innovation Summit, held last week in Paris, marked the start of a critical mission that will run until the LA 2028 Olympic and Paralympic Games.

The event was initiated by Sportinnovator in the Netherlands, along with fellow frontrunners from other countries including Sport England, Sport Ireland, Danish Sports Federation, Indescat (Catalonia, Spain), National Resources Centre for Sports Innovations France and Sport Flanders.

The mission of the event was to demonstrate how innovation in sport and physical activity can contribute to addressing the societal inequalities that many communities experience.

Sport England's CEO Tim Hollingsworth is interviewed during a session of the Innovation Summit hosted by Sportinnovator during the Paris Paralympics in September 2024

How? By showcasing existing best practices from across countries and enabling greater collaboration to scale what we are all learning across Europe.

It was an inspiring occasion, with keynote speakers presenting 15 proven innovative projects.

All were given the platform to share their knowledge with the aim of inspiring new networks and collaborations.

As part of the agenda, our chief executive – Tim Hollingsworth – was interviewed on the stage on innovation in disability sport, which felt particularly relevant for an event held during the Paralympic Games. 

My top three learnings from the day

One thing we need to consider is how we move from our privileged position in Paris to meaningful action over the next four years.

Here are my top three takeaways that I hope will inspire the sport and physical activity sector in England to step closer to innovation and the role we all need to play in addressing inequalities.

1. Globally, we are off track

Dr Fiona Bull, Head of the Physical Activity Unit at the World Health Organisation, opened the Summit by explaining that the world is currently off track from meeting the global target set for 2030 to reduce physical inactivity by 15%.

Over the last decade, there has been great progress in policy-writing, with more countries recognising the importance of physical activity in preventing health conditions and reducing wider societal inequalities.

However, what we are now facing is an implementation gap – that is how to turn these policies into delivery.
 

Our chief executive – Tim Hollingsworth – was interviewed on the stage on innovation in disability sport, which felt particularly relevant for an event held during the Paralympic Games. 

There’s also a lack of dedicated support for the purpose-driven individuals and organisations who are designing to meet the particular needs of specific communities.

In fact, these social innovations are central to overcoming the policy-implementation gap.

The support they need is threefold:

  • connections that are peer-based, but also public and private as the evidence of their impact grows
  • investment to allow them to stay focused on the barriers they are solving rather than chasing the cash
  • coaching to help them navigate the complexities of sustaining their business as it grows and to help them respond to change.

So I pose two questions: which local projects can you connect with and learn from? And who could you amplify and advocate for nationally?

2. Social innovation is more important that technology innovation

The term 'innovation' is often firstly associated with technology and new products, but what came across loud and clear in Paris was that innovation for inequalities needs to first have a social purpose, especially when we want to apply it to remove systemic barriers that exist in communities.

This aligns with how we define innovation at Sport England:

Innovation is applying a creative mindset, generating ideas and experimenting to make positive changes that improve people's experiences of physical activity. It is an approach that puts people’s needs at the heart, continually learning and adapting to remove the real-life barriers they are facing.

So think first about who you are seeking to help and then what problem or barrier you are removing for them, before you decide on the solutions that might work best for those communities.

Ideally those groups are also involved in the discovery and design processes, rather than having things done to them.

3. Support to scale the innovation process is key

As Cormac Macdonnell from Sport Ireland shared: "Good ideas and initiatives deserve to be shared and scaled across Europe". But, within the sport sector, it can sometimes feel like we are competing rather than collaborating.

So how can we help many more innovators experience the sharing spirit that our 15 projects experienced at the Summit?

They were offered the opportunity to learn from like-minded people who are trying to solve the same problems, but in different cultural contexts.

We need to do more to create the space for people to trial new approaches, fail fast but learn quickly, and to share that learning so that we are building motorways together, not roundabouts.

Thanks to John Hughes, Director of Partnerships at Community Integrated Care, who talked about an Inclusive Volunteering project that we funded, who shared this fantastic analogy.

Looking at the possibilities ahead

I think it is fair to say that we all left the Summit positive about the future, as what was evident in the room was that the passion for improving inequalities through purposeful innovation is alive and well.

But creating and nurturing the conditions where innovation can thrive will take patience and collective care, so what we really need to consider is whether we’re up to the challenge. I know Sport England is. Will you join us?

On behalf of Sport England, I would like to thank Sportinnovator for the opportunity, and Community Integrated Care, Intelligent Health UK and Planet Earth Games for joining us and sharing what they are learning about supporting disabled people, people on lower incomes and young people with others from across Europe.

If you’d like to learn more about how to take practical steps to apply innovation in order to remove barriers for specific audiences, please look at our innovation and digital resources, our latest research or get in touch with our team.
 

Becoming aware of what we didn’t know we didn’t know

In 2023, the Yorkshire Sport Foundation completed the Digital Futures survey  a tool designed by ukactive and Sport England with the help of digital consultants Rewrite Digital.

It helps the sector better understand our digital maturity – that is, how capable we are to respond to changes in the digital landscape – and improve our readiness for future challenges.

I think it’s fair to say we were a bit sceptical when we first did the survey.

Unexpected but helpful outcomes

We thought we were already in a good place digitally and were unsure about what it would tell us, but the benefits of doing the survey for us have been great and it has made us aware of things we didn’t even know that we didn’t know.

According to the survey we are “digital experimenters” and we think that’s probably a fair reflection.

But what does being “digital experimenters” mean?

The term refers to organisations that are already making some great advances in digital but that would benefit from a committed and ongoing investment in digital from the top to accelerate business performance and to be ahead of other companies or groups.

As part of the survey we also received a digital score, which we are hoping to increase when we complete the survey again this year.

This result was pulled from five areas and allowed us to see how we were performing compared to the sector.

We thought we were already in a good place digitally and were unsure about what it would tell us, but the benefits of doing the survey for us have been great.

It also gave us some tips on how to improve it over the coming year.

The key learning we took from the survey is the benefit of having a digital strategy.

At Yorkshire Sport Foundation, we commit to five continuous improvement areas each year – the Moving the Dial items.

Writing our digital strategy became one of these and this was supported by our Board.

But how should we start?

Getting the impulse to improve

The Digital Futures survey provided us with advice on the key elements to include, as well as real-life examples from organisations outside the sector.

Our digital strategy sets out the principles we will work to and the main topic areas we need to focus on, which are:

  • internal digital skills
  • reviewing emerging digital areas 
  • digital infrastructure
  • data, security and collaboration.

These topics have an action plan that sits underneath them and we have already begun working towards some of these.

Some of the tactics we’ve put into practice include:

  • auditing our hardware to make sure that the team have the right equipment to do their jobs in the most efficient ways
  • dedicating some staff time to explore artificial intelligence and how it can be used within our work
  • setting up a new mapping solution for the team to be able to make decisions based on data in a more timely and efficient way
  • redeveloping our website while thinking about additional digital benefits
  • providing a wider range of data through digital solutions.

We also now assess everything in the strategy against the principles we want to deliver by, which are:

  • passion in innovation
  • integrity through data-driven actions
  • being people-centred
  • fairness and inclusivity
  • collaboration
  • security
  • being climate-conscious
  • a focus on learning.

Time well spent

So, to other organisations who may be unsure whether completing the Digital Futures survey is worth the time (it takes about 30 minutes to do it properly) we say: “It is!”

Because if you want to be conscious of what you don’t know when it comes to digital, this will help highlight where to focus first and will also help you identify small or bigger actions that you can take to increase the critical role that digital can play within your organisation.

As with any survey, it’s the analysis of the results and the next-steps actions that you create that will add value to the insights the test gives you, so we would encourage you to make sure you have time dedicated to do that when the results come out in November. 

It really is time well spent for you, your team and your organisation.

OpenActive is a marathon, not a sprint

Earlier this month I was watching the London Marathon as runners navigated the streets of the city.

This is an inspiring event that always makes me think of the saying ‘Life is a marathon not a sprint’ and it's also a brilliant description of how I feel when reflecting on the journey that OpenActive has been on since we announced our partnership with the Open Data Institute (ODI) back in November 2016.

Our ambition – to make it easier for people in local communities to find the physical activity that works for them – hasn’t changed.

And that’s because we keep hearing – whether through our local delivery work, our campaigns, or speaking to health partners – that people can’t find the activities they want to do online.

This is a very real barrier and one of the main reasons why people don’t get active.

The most common solution I hear in response is "just build a single website that everyone can use!”

But having tried (and failed) to develop a single website as part of the London 2012 Olympic legacy (who remembers Spogo?!) it became clear that we needed to look at this problem differently.

This led us to open data, and our relationship with the ODI.

We keep hearing – whether through our local delivery work, our campaigns, or speaking to health partners – that people can’t find the activities they want to do online.

Through this work we have focused on supporting our sector to improve the quality of the data they have about physical activity opportunities (where, when, how much, and what these are) and making it openly available for anyone to access, use and share.

Open data requires different strategies

When we started OpenActive, we acknowledged that this was one of the first risky digital investments that Sport England would support.

But the problem was too important and we needed to be ambitious, so we decided to keep learning about the challenges and benefits of open data, through working with lots of organisations across the sector.

But ours isn’t a simple sector.

Instead we’re made up of lots of moving parts and layers, and helping people find the sport or activity that works for them will require quite significant change in how we all operate.

This might mean investment in research and development for the improved systems or skills to keep data up to date, having conversations about who takes payments, bookings etc.

Navigating these challenges, alongside surviving a pandemic, has made this a longer race than we first envisaged.

Making great strides…

But despite these challenges, we have made great progress as a community, having grown from eight sport sector organisations in 2016, to sharing data from over 5,000 activity providers in 2024.

This means we’ve increased the number of sport and physical activity opportunities for people to find from 76,000 in 2017 to over 2 million in 2024.

This progress is largely down to the dedication and unpaid hours that many in the community have dedicated to solving this problem together.

I thank you from the bottom of my heart for that because it means we have a strong foundation and a growing bank of evidence that proves we are on the right path.

We really want to achieve the ambition we set out to in 2016, which is why Sport England has awarded further funding of £985k to the ODI to keep supporting the sector in the usage of data to help people get active in their local area.

… but this year is a critical one!

Just as every marathon runner requires a different strategy, we continue to adjust our focus for OpenActive based on what we learn.

For the next six months, we will be focused on creating and finding funding for an independent organisation who can look after and evolve the data infrastructure that has been created.

We will speak to the government and other funders to help us do this, with a view to seeing OpenActive acknowledged as part of the national data infrastructure for the UK.

And we will continue to work from the grassroots up, demonstrating value and collaborating locally to prove the positive impact that having good quality data and data standards can bring. This includes:

  • learning alongside London Sport as they support local authorities with free, OpenActive-compliant search on their websites
  • collaborating with Open Referral UK to reduce duplication as local authorities seek to use both data standards
  • continuing to enable the delivery of local and national campaigns such as Everybody Moves and Manchester Active.

How different is OpenActive from Moving Communities?

It’s important to remember that OpenActive is different to Moving Communities.

Both are critical for addressing the Big Issues we identified in Uniting the Movement, but they are also complementary and designed to solve different problems.

Moving Communities is helping the sector to understand who is getting active to help us to adapt what is provided locally; while OpenActive is making it easier for people to find relevant local opportunities, so that we can grow the number of people who are getting active.

Tell us what you need

Sport England encourages all our partners to consider how you can use or support OpenActive to increase your impact and the ODI team are ready to help, whether you are publishing data or considering how to use it.

If you would like to get involved or have ideas or connections that could help us use open data to deliver against Uniting the Movement, please contact our team or the OpenActive team and let’s finish this marathon.

We want to hear from you

Get in touch

Let’s jam! Designing to reduce inequality

What can a team of strangers achieve in 11 hours?

Every year the Innovation Unit partners with the Royal College of Art to host a ‘service design jam’ to address a different pressing social challenge.

This year we sponsored the jam and provided the brief for the session to explore new and novel ways to ensure that disabled people from a diverse range of backgrounds can be more active.

OK… but what exactly is a service design jam, I can hear you ask.

A service design jam is a two-day, high-paced, high-energy design sprint, where participants split into teams to design a service that addresses a real-world problem.

The aim is to apply user-centred design methods to complex systems, creating practical and innovative services or products to improve user experiences.

A group of women seat around a table on their computers discussing ideas to reduce inequality.

At the end of the second day ideas are presented to a panel and prizes are awarded to the winning design.

It is a great platform for collaborative problem-solving, a chance to develop new solutions and a way to grow design capabilities.

What was the brief?

Through Uniting the Movement we are committed to focussing our investment and energy on the people and communities who face the biggest barriers to being active.

We know that disabled people experience some of the biggest challenges and the more characteristics related to inequality a person has, the less likely they are to be active.

So we asked teams to choose between two disabled communities to focus on either disabled young people from culturally diverse communities or LGBTQ+ disabled adults.

The process

We introduced our brief and then teams were formed. The groups included Sport England staff, partners and students from the Innovation Unit Design Academy and Royal College of Art’s service design course.

Teams followed the double diamond structure – discover, define, develop and deliver.

Through Uniting the Movement we are committed to focussing our investment and energy on the people and communities who face the biggest barriers to being active.

Day one was about ensuring teams ‘design the right thing’ through the proper research and framing of the challenge.

Teams conducted desktop research and interviews with their target audience and users were placed at the front and centre of the design process.

Specialists from partner organisations Disability Rights UK, Mermaids, Activity Alliance, Street Games, Sport England colleagues and individuals with lived experience provided support, guidance and feedback to the teams (either online or in person).

Teams also took to the streets of London to speak to members of the public: from faith leaders at local mosques, to parents waiting for the school pick-up or at the park.

Day two was all about ensuring teams designed ‘the thing right’, generating ideas and creating prototypes to put the stakeholders to test, learn and adapt.

One team spoke to two PE teachers who were so impressed with the concept, they asked for it to be pitched to their headteacher!

Theories of change, user journeys and pitches were created ready to wow the judging panel.

The ideas

The jam culminated in presentations from all six teams hoping to hit the criteria the judges were looking for: beauty, brains, heart, magic, mastery and bravery; plus Sport England’s values of being innovative, collaborative, inclusive and ambitious.

A whole range of tools including Lego, Canva documents and even pipe cleaners were used to bring ideas to life, always with the user in mind.

Reflections

It is hard to capture the energy, creativity and power of design-thinking that I witnessed over the two days, but my biggest takeaways are:

  • Collaboration is key. It was brilliant to see the dynamics of the teams, with students working alongside professionals and service design experts, as well as individuals new to the subject, and all bringing a diverse range of lived experiences. It was this variety of backgrounds, working collaboratively on a shared brief, that created truly innovative magic.
  • The power of partnerships. The insights that teams gathered from our partners, in person and online, made a huge difference to really grounding the concepts to build upon.
  • The importance of freedom. From live user research, ideation, testing prototypes and forming presentations, it was truly remarkable what the teams achieved in just two days to tackle such complex system challenges when seeing barriers to innovation disappear.

What’s next?

These are truly exciting times!

We will be sharing more information and some of the brilliant ideas and concepts that came from the jam over the next few months, so keep an eye on our channels.

Thank you to all our partners and those who joined our efforts during the jam.

If you want to keep learning about innovation, we’d love to hear from you.

Our learning journey with the Innovation Unit

How can we define the innovation we want to see in sport and physical activity? And what works to support, stimulate and spread innovation to address inequalities in sport and physical activity?

Two years ago, we set out to answer these questions by partnering with our first ever innovation learning partner - the brilliant Innovation Unit.

With phase one of the work concluded, we’re excited to share with you the approach we took and what made our partnership such a success, as well as some practical resources we’ve developed to help you apply innovation to your work.

Why we set out on this journey

Sport England has a strong track record of delivering and supporting innovative work (like This Girl Can, the Innovation open call and our local delivery pilots).

Indeed, “Being Innovative” is one of our four organisational values!

But we recognised that there was some valuable, untapped learning we could gather to help us refine the role innovation can play to address the big issues at the heart of our long-term strategy, Uniting the Movement.

We chose to work with Innovation Unit as they brought a wealth of experience both in innovation (the clue’s in the name!) and working as a learning partner.
 

How can we define the innovation we want to see in sport and physical activity? And what works to support, stimulate and spread innovation to address inequalities in sport and physical activity?

They also hold an impressive portfolio of current and former partners including Arts Council England, The Health Foundation and The National Lottery Community Fund.

What we did

It’s hard to summarise two years of work in a single blog, but thankfully we don’t have to!

We’ve created an overview of our Innovation Learning Journey, that you can find at the bottom of this page, which shares what we did, what we learned and where we’re going next.

An overview of the key phases we went through together can be seen in the visual below.

A model about our innovation learning partnership between 2021 and 2023. The model is an orange arrow and inside it showcases, from left to right, the different stages of the journey with each one leading to the next one with a blue arrow. It starts with 1. Forming our partnership; 2. Understanding innovation; 3. Starting conversations; 4.Prototyping an offer; 5. Exploring co-production; 6. Refining & Shaping our innovation role and offer and 7. Delivering Uniting the Movement.

There were three key facets of our approach which we believe helped to make this partnership such a success:

A flexible methodology

We adopted a fun and experimental approach to the work, guided by a set of overarching learning questions.

Our cross-directorate team ran topical monthly ‘sprints’ and reflective quarterly ‘marathons’ to enable us to adapt and respond to what we were learning, and the new opportunities that emerged along the way.

Back to basics

We started the work by unpacking what innovation is and isn’t.

We learnt about all the different ways innovation can appear and how important it is to identify it. This also led us to create a draft definition of innovation in sport and physical activity at Sport England:

Innovation is applying a creative mindset, generating ideas and experimenting to make positive changes that improve people’s experiences of physical activity. It is an approach that puts people’s needs at the heart, continually learning and adapting to remove the real-life barriers they are facing.

We also agreed that Sport England’s efforts are best focused on applying innovation to address inequalities.

Learning by doing

We identified that an important part of our role as a team is to help others become more innovative in their practice.

Innovation Unit then coached and challenged us to develop skills in delivering innovation support.

We tested practical ways to build others’ confidence in understanding and applying innovation, delivering interactive sessions and developing resources to help colleagues and partners embed innovation in their work.

Practical guides for you

All this resulted in some fantastic outputs which we are excited to share with you.

We hope these will help you, and your teams, to build your confidence and skills in applying innovation.

Innovation Playbook – a growing set of tried and tested tools and approaches to embed innovation in your everyday work.

Innovation and Digital Best Practices – a set of eight key practices to guide your approach to work, which we believe will enable great innovation to happen.

Where we go next

We wanted to extend a huge thank you to Innovation Unit for all their incredible support to date.

We’re delighted to have entered the second phase of our partnership.

Taking the learning and assets we’ve developed in phase one, we’ll use them to strengthen Sport England’s application of innovation within our Children and Young People (CYP) work.

Working collaboratively with the CYP team, we’ll test different approaches to exploring Sport England’s role in embedding youth voice, both across the sector and within our own work.

We’re excited to learn more from working with the CYP team about how best to build innovation skills and confidence in others.

We aim to generate learnings about how we’re working, not just what we’re doing, sharing openly as we go. So watch this space!

As we learnt from this work, innovation doesn’t exist in a vacuum and we’re keen to continue connecting and collaborating with others to help spread good innovation practice across the sector.
 

Disconnected from physical activity

We live in a world where our digital and physical lives are entwined.

We take for granted how much we do online, from everyday shopping to booking holidays, to managing our health or contacting a GP.  

Many of us have come to accept the digital direction and we either appreciate it making our lives simpler, like getting deliveries to our door; or tolerate it as things we just have to use, like mobile pay-and-go parking apps.

But what about people for whom this isn’t the norm? those who are not part of this digital revolution? For some, 'digital' is a divide that is leaving them behind, isolating them, and creating an unequal society.

That’s why when I read the Lloyds Bank 2022 Consumer Digital Index, which quantifies how digitally connected we are in the UK, it made me sit up and take note.

Acknowledging the digital divide

This study highlights that whilst more people are venturing online, the major problem is that one in five people, over 10.2 million of us, lack the digital skills to do the basics, such as connect to a Wi-Fi network or open a web browser.

Worryingly, this figure has remained largely static despite the uptake of digital technology during the pandemic.

Those most at risk are older adults, disabled people, and people who are unemployed or on low incomes.

These sections of our society also stand the most to gain from being physically active, so we don’t want to, unintentionally, create a digital barrier to them achieving this.
 

For some, 'digital' is a divide that is leaving them behind, isolating them, and creating an unequal society.

The digital divide is caused by barriers such as a lack of digital skills, but also low access to devices, internet connectivity and poorly planned accessibility for disabled people.

So this is something we want to highlight and make sure we help overcome by using the right approaches to help people engage with sport and physical activity, be it with non-digital or digital skills support, to ensure no-one is left behind.    

We have explored alternatives to digital support in campaigns like We Are Undefeatable and TV and tabloid press have been highlighted as good alternatives to reaching people who are digitally excluded.

But if we agree digital platforms are useful and go with the digital direction of travel, we need to be teaching people the skills to use them.

This is a strong need, not only from a human perspective, but also from an economic one.

The benefits of being online

The Centre for Economics and Business Research has calculated that just shy of £10 of economic profit is achieved for every £1 invested in digital skills.

The problem is that traditional digital skills courses sometimes overlook the importance of teaching people how to use digital platforms to be physically active - be that by finding things like equipment, booking pitches or using online workout platforms.

But a good example of solving this issue is the Get Out Get Active initiative. This campaign provided activity sessions for disabled people alongside digital skills sessions to help them grow in confidence and find other suitable activities.

This is the kind of blended approach that we need to follow to make sure everybody is able to make the most of any digital opportunities.

A woman checks her phone during a weighlight session in an indoors gym

So in addition to teaching people digital skills, we also need to keep things simple and easy to use in the first place.

This is a preference that’s backed by research from Beyond Empower, an organisation in Greater Manchester that works to make activity, health and general life more accessible and inclusive for disabled people.  

According to their study, seven out of 10 people preferred the simplicity of platforms like Zoom and YouTube for online activity classes.

Closing the gap

I have raised my concerns about the digital divide and how it could be an issue for people getting physically active, but I can’t articulate the damaging impact of the digital divide on people’s lives better than award-winning poet Sophia Thakur.

As she puts it “the (digital) divide is beyond costly”.

It can be a hugely negative impact on a person’s life, through increased isolation and lack of access to services, which can lead to poorer health outcomes and a lower life expectancy.

I recommend watching her performance ‘The Divide’, which was part of an initiative earlier this year with Vodafone to highlight the impact of being disconnected.

Fortunately, action is underway to close the digital divide.

Organisations like Good Things Foundation are leading with national initiatives like the Network of local online centres that run digital skills courses, devices are available to those who need them from the National Device Bank and free data is provided by the National Data Bank.

But these national initiatives aren’t enough to solve the whole problem and, as we know, a lot of the time sport and physical activity can be an afterthought.

At a local level we need to be mindful of digital inclusion and be considerate of people that could be excluded when running a club, a class or an activity.

And if we do expect people to go online to book, find information or communicate, we should be supporting people with learning the digital skills to do so or partnering with local digital support services to make sure help is at hand.

Further reading

If you would like to learn more about digital inclusion and those working to close the digital divide I would recommend the following organisations and resources: